Thursday, September 9, 2010

Mega Man X Review

Mega Man X was the first in a series of games made by Capcom that was released late 1994/early 1995, it was the first Megaman that was released on the SNES (Super Nintendo Entertainment System) and later on the computer, and was the first of many games not to feature the original Mega Man and Wily, instead this game was a new part of a vast story with new characters. The game changed how you played, allowing you to switch between the 8 weapons instantly, gave you armor upgrades which gave you new abilities like dashing (instead of sliding) and to break blocks with your feet/head. It let you charge your shots like in the later mega man games. Gone were the energy cans that filled up your life, instead you got 4 sub tanks that you could fill by gathering energy when your life was full. You could climb up walls and dash, the game changed how you played megaman, as I've stated before, and these changes were for the better.

The new character X could be seen as a highly advanced version of Mega Man, instead of having morals, he was given free will to do whatever he wanted to do and the emotions of a human. He was built by Light but had to be sealed away for x number of years. When he was activated in the future, he helped the humans build more like himself, but they could turn evil at any time. X helped Dr. Cain form a group called the Maverick hunters, who would help subdue (or destroy) the offending robots (reploids).

This game received a re-release on the ps2, xbox, and gamecube, and a remake on the PSP (I may review it at some point).

I give this game a 9/10, it was a really good first game in a series of great to decent games.
It's the same intro stage + 8 mavericks + 4 stages (1 of which is a second fight with all of the bosses).

No comments:

Post a Comment